Curriculum Vitae - Olli Etuaho
I'm a multi-talented, problem-solving oriented software developer with an eye for aesthetics.
E-mail: olli.etuaho at gmail.com
Birth: 1986-05-25, Valkeakoski
Hobbies and interests: cycling, geocaching, drawing, art house cinema, Japanese culture
Education
Tampere University of Technology since 2004
- 2004-2007 Department of Science and Engineering - Basic studies including mathematics, physics and economics. However, after finding out what I really want to do, I switched to:
- 2007-2010 Department of Information Technology - Studies in software systems, computer science, hypermedia, and technical mathematics.
- 2009, I did my Bachelor's Thesis: Data structures and applications of work history in bitmap editors, graded 5/5.
- I'm currently planning for my Master's Thesis and graduating as MSc. in 2010-2011.
Mathematics program at Päivölä Adult Education Institution / Valkeakoski High School for Adults 2002-2004
- Finnish: Laudatur
- English, long: Laudatur
- Mathematics, long: Laudatur
- Science: Laudatur
- Swedish: Magna cum laude approbatur
Comprehensive school 1993-2002.
Work experience
Game developer at 10tons Ltd since 2008-05-19
- I'm credited as lead programmer in two published projects: One PC/Mac/iPhone casual game and one smaller iPhone release.
- Besides programming, my responsibilities have also included UI design, effects design and game design.
Part-time postal worker at Itella Corporation from 2006-09-26 to 2008-03-31
- I sorted packages at the Tampere sorting center as a way to earn some extra money after school. The work was simple, but taught me things about working life in general.
Part-time graphics artist trainee at Nokia from 2002-09-02 to 2004-08-06
- My responsibilities included designing and drawing graphics for multiple software projects ranging from desktop user interfaces to mobile game prototypes.
Voluntary work at the Anime and Manga Community Kupoli from 2003:
- I've participated in the affairs of the web community Kupoli since 2003, and acted as the vice chairman since the registration of the non-profit organization on 2008-08-11.
- Responsibilities have ranged from organizing small events to authoring web content.
Accomplishments
I've placed 1st the PyWeek amateur Python gamedev competition twice: PyWeek 2 (2006) in a team and PyWeek 4 (2007) as an individual.
In high school, I placed 7th in the national Viksu science competition and received the grade "Honorable Mention" in the Mathematical Contest of Modeling (MCM), a college-level international competition.
In comprehensive school, I placed 4th in the MAOL national mathematics competition twice - and visited the similar Estonian mathematics competition, where I placed 15th.
Languages
I'm fluent in Finnish and English and can handle myself in Swedish, German and Japanese.
Programming languages
I have a good command of C++ and Python, and can build a complete web service from the ground up using SQL, PHP, and perfectly standards compliant and cross-compatible HTML, XML and CSS - without forgetting neither clean database design or the final end-user experience and aesthetics.
As part of my work, studies or in my free time, I've also dabbled with Java, Lua, Ada, ASM, Javascript, Perl, C# and Objective-C - and if necessary, I'm confident I'd be able to bring myself quickly up to speed in any given programming language excluding Malbolge. No area of programming is alien to me, and I'm always willing to learn more.
I'm very familiar with and a fan of iterative development and rapid prototyping.
Software
Operating systems: I frequently work in both Windows and Mac OS X - and Linux is no stranger to me either.
IDEs: MS Visual Studio 2008 has become an familiar everyday tool for me, but I've also used Xcode and different variations of Eclipse.
Graphics software: I use PhotoShop with ease, and have some 3D modeling experience in Blender.
Collaboration and documentation: For collaboration and version control, I've mostly been using SVN, but leaner collaborative tools like Google Docs have found their way into my routines too. I can also handle MS Office and OpenOffice, of course.
Game development and art portfolios
Game projects I've participated in can be found at the Games page.
Some of my personal artwork is available at the Hectigo.net image gallery.
